Objects
Add Misc - This icon displays a submenu for adding other objects and lights. Selecting any of these options opens a browser for this type of object (installed with LumenRT). These can be added to the scene in the same way as shown for Vegetation, Characters and vehicles.
Import Object - Imports an object. This opens a dialog for browsing your disk to find the object you wish to import. Supported formats include VUE object (*.vob) , Raw format object (*.raw) , Collada format object (*.dae) , FBX format object (*.fbx) , Object Wavefront (*.obj) , 3D Studio export (*.3ds) , ScalableMesh (*.3sm) , MOHID simulation (*.hdf5) , iModels (*.bim ; *ibim) .
From this menu bar you can add Objects, Paint object instances, Populate an object along spline and Populate an area with objects.
Import Hub iModel - It is a iModel direct plug-in option. By clicking this icon you will directly connected with iModel Hub.
You can import an iModel from the iModel hub into the scene.
Import Indoor Object - Loads an interior object from a browser of standard LumenRT interior object.
Import Outdoor Object - Loads an exterior object from a browser of exterior objects.
Add Building - Loads a building from a browser of buildings.
Add Lights - Supported light types include Point lights, Spot lights and IES lights.
Add Sounds - Loads sound into the scene from a browser of sounds.
Add Clipping Plane - Adds a clipping plane from a browser to the scene