Bentley LumenRT Help

Objects

Add Misc - This icon displays a submenu for adding other objects and lights. Selecting any of these options opens a browser for this type of object (installed with LumenRT). These can be added to the scene in the same way as shown for Vegetation, Characters and vehicles.

Import Object - Imports an object. This opens a dialog for browsing your disk to find the object you wish to import. Supported formats include VUE object (*.vob) , Raw format object (*.raw) , Collada format object (*.dae) , FBX format object (*.fbx) , Object Wavefront (*.obj) , 3D Studio export (*.3ds) , ScalableMesh (*.3sm) , MOHID simulation (*.hdf5) , iModels (*.bim ; *ibim) .

Inside the Icon you can find the same setting as shown in Vegetation, Characters and Vehicles.

From this menu bar you can add Objects, Paint object instances, Populate an object along spline and Populate an area with objects.

Import Hub iModel - It is a iModel direct plug-in option. By clicking this icon you will directly connected with iModel Hub.

You can import an iModel from the iModel hub into the scene.

Import Indoor Object - Loads an interior object from a browser of standard LumenRT interior object.

Import Outdoor Object - Loads an exterior object from a browser of exterior objects.

Add Building - Loads a building from a browser of buildings.

Add Lights - Supported light types include Point lights, Spot lights and IES lights.

Add Sounds - Loads sound into the scene from a browser of sounds.

Add Clipping Plane - Adds a clipping plane from a browser to the scene